remote play port 1-3 2-4 betting system

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Remote play port 1-3 2-4 betting system is online betting legal in texas

Remote play port 1-3 2-4 betting system

Xyz: player uses three unique numerals for example, to select three combination of numbers. If all three are all scrolled, stake pays 30 to 1. The probability of winning is 2. Xxy: player selects three combination of numbers by two unique numerals, and specifies which numeral will be scrolled twice.

For example, If roll just in time coupling, pay 50 to 1. So, in this example, and will failures. The probability of winning is 1. Wxyz: player selects four combination of numbers by four unique numerals. Mate three in selected numeral if rolled, stake pays 7 to 1. In example, ,, and will be unique victor. Xy: player selects two combination of numbers by two unique numerals. Comprise two numerals if rolled, stake pays 5 to 1. For example, the bet of will be won in the case of the rolling of ,,,, and The table of having summarized according to each stake of Atlantic City and Macao's rule below.

The table of having summarized according to each stake of Macao's rule below. The table of having summarized according to each stake of Australian Rules below. The title of this game is " fish-shrimp-crab Yee Hah Hi ". Translation is " fish-shrimp-crab ". As follows, each picture has the numeral being associated.

As described below, except common stake, also has the stake of some colors based on symbol. All same color: if whole three dices are all same colors, win. Pay 7 to 1. Probability and the casino advantage of winning are all as one man Just in time two kinds of particular colors: if just in time two dices are colors of being selected by player, for example red, win.

Pay 3 to 1. Just in time particular color: if just what a dice is a color of being selected by player, for example red, win. Dice treasured is the multipoint dice game of being permitted for bet comprising on tables. Determine the result of bet with three dices. The precious tables' of dice bottom line has six bet regions.

These are called individual digit stake. If the numeral from of being betted appears in one of three dices, obtain return with 1 to 1. If two numeral occur, with 2 to 1 obtain return, and if three numeral occur, with 3 to 1 acquisitions return. Therefore, if numeral 3 is betted and has been betted 5. Two combination of numbers stakes comprise any 2 dices combination bet. If the result to 6,4 combination bets and dice rolling is 4,7,6, the probability with 6 to 1 is won.

Can only in the case of of a two combination of numbers example, win. Three digital summation stakes comprise the summation shown in the consequent dice rolling of combination. Different totals has different probability. Return as follows:. Whether the combination summation that can roll to dice is betting between or between This stake obtains return with probability.

If the result of dice is triple, all little stakes or large all failures of stake. Triple or three restructuring Trips are that dice rolling is all a digital situation. Therefore,, if to three 6 bets, this is by the dice result of winning with probability. Can also be once to whole six triple stake bets, this is called " triple arbitrarily ", and obtains return with probability. To being the consequent dice situation that comprises a pair of identical numeral of rolling.

No matter there are two 5 or three 5, still only win once, and win with the probability of Dice treasured is single rolled die game, and wherein, player can bet to the summation of dice normally three. For example, player can be to the bet of 12 summation, and does not consider to add up to the combination of 12 required dices, that is, if dice illustrates or , player will win. As an alternative or additionally, player can be to the combination bet of dice.

In foregoing example, player can be to the dice rolling result bet of In dice treasured, three dices that roll, and all stakes are all solved immediately; , at present, in dice treasured, there is no multiple rolling stakes. Dice treasured is the dice game of easily understanding and playing, but the simplicity of dice treasured can not keep player's interest, and large return meeting is limited. Dice treasured, for than size Tai Sai , is represented dice pair in China by some person.

This is the ancient game of chance of China. The precious dice that uses shake between the bowl of plate and overturning of initial dice, but dice treasured has three dices for rolling in cover conventionally now. Very popular in Asian culture, this exciting and pleasant game is just won new making earnest efforts in global many publics place of entertainment. Dice is precious to be played easily. Target is to select while stopping after dice is rolling the numeral or the combination that appear on dice.

Have 50 kinds of different modes to bet, therefore player has a large amount of selections, and these selections have a series of return, have up to to 1. In some sense, this game is similar to a little the dice game in west, and still, due to than extra dice of the many uses of dice game, dice treasured relates to much more bet chance and combination. But although there is this similitude, the approach that enters traditional Western-style public place of entertainment is not also found in this game.

General well-known dice treasured is well known, makes the dice treasured can amusement player, but bet pattern is limited, thereby also has the space of upgrading with regard to improving recreational speech. Specifically, low and reward in the ratio bet region of the highest roughly 1 to in the frequency of occurrences, can think that player carries out to bet under excited state to operate, but in this bet region, only identical combination of the rolling numeral on dice is 1 to the rolling numeral on three of predicted roll dices, 1,1 , 2,2, The U.

Patent application document announced No. There are three conventional dices cube. Each dice has six faces, and on each, has the point to six of varying number. Each player shakes the elbows in turn clockwise. Player can be in the bet of the bet region of nine main designs, to win different probability.

Game comprises that three dices and table for game, this table for game have maximum four the stake regions for players bet. Region is corresponding to the summation of dice. Triumph player's return is resulted from the stake of stake region placement and the first, second, and third corresponding continuous rolling of dice.

Patent application document No. The game that relates to " geomantic omen " gambly element can be negative and positive roulette or video Slot Machine can at least in part based on Taraccatm table card game or " geomantic omen " keno keno machine, and game based on Taraccatm table card game can be canaster, and public place of entertainment itself can be website. Video Slot Machine can use rotating disk, and wherein two or more wheels needing not to be round are at contrary direction rotation and can add extra wheel, and wherein symbol is shuffled.

The example of video Slot Machine comprises negative and positive roulette, wherein two balls are in contrary direction rolling being similar to roulette , landing place of ball is specified by the symbol relevant with China game Tin Gau, mahjong, fan-tan Fan Tan or dice treasured and " geomantic omen " keno machine, and wherein at least one Chinese character is broken down into multiple. After finishing stake acceptance, game machine starts rolled die. After the rolling of dice stops, dice game machine is identified the bet region of triumph based on dice rolling result.

The bet region of the triumph based on identification, the bet region of having accepted stake or zone line and the return magnification ratio arranging for bet region or zone line, calculate the return amount of each terminal. Automatically the precious machine of dice is well known in the prior art, and wherein, dice is automatically thrown and read, and inputs and solve stake based on automatically reading and throw in electronics mode of dice.

Use the result of the artificial dice of throwing, artificial input and the combined system of electronics stake, this combined system based on artificial input or reading in electronics mode , manually throw dice result and solve. Play surperficial 55 inches of LCD view screens of fine definition as feature through the precious tables of super dice that design in ergonomics meaning to there is obvious dice treasured.

The highlighted stake that has shown " no longer including stake " and all triumphs of graphic animations that HI high impact computer produces, and along with the progress about the additional stake of super consecutive victories, the consecutive victories stake of indication odd number or even number and greatly number or decimal.

Voice are noticed feature and are transmitted game result and Serial No.. This can obtain with multilingual, for player provides succinct and distinguished game information, and attracts new player to add. The additional stake of super consecutive victories option is also provided, and this provides the chance that participates in the bonus stake definite by the result of many game to player, and many game are clearly shown and should be readily appreciated that.

This provides the increment return of the consecutive victories of odd number or even number and large result or little result. Three dices all show that the triple result of same numbers do not cancel super consecutive victories. System and e-FX LCD display and animation light-emitting diode display compatibility, thus last 17 single dice results, large or little bet option, odd number or even number bet option are shown, and the additional stake consecutive victories of super consecutive victories progress is easy to see.

The example image of electronic system has been shown in Fig. All lists of references of quoting herein are all herein incorporated by reference. A kind of method and apparatus is provided for the additional stake game play of dice game, particularly dice treasured. Can bet multiple result for the generation of triple.

On electronic game system, provide specific to the additional stake game of playing the precious dice game of dice. The modification of basic game also can be used in electronic dice game. Can easily the additional stake that is called as " lucky triple Lucky Trips " additional stake be added in the precious game of any existing dice. Player can select to carry out " lucky triple " additional stake before each new game.

Each additional stake continues rolling for 2 times of dice. Therefore, can there be 2 game simultaneously operation it is rolling for the first time and front once rolling for the second time and for the last time of additional stake game of new additional stake game that upcoming dice rolls.

Instantly, when the stake of additional stake, prompting player selects " lucky triple " Then,, according to payoff table below, after rolling for 2 times, solve additional stake below dice. In game, can use more than three dices, on the dice more than three, there is two or more color or other visually discernible feature, such as artistic work, band, some color, face look etc.

For example, for four dices, can there be three kinds or four kinds of colors. Player or processor can select before dice result to form the just in time color accurately of three kinds of dice results. Similarly, can have five, six or more dice, player or processor select to form the just in time color accurately of three kinds of dice results again. Present invention resides in the method for playing stake game on games system or electronic game system, this games system uses physics games system and the electronics stake of physics game table system, mixing, and this electronic game system uses processor, game logic, video display and player's input system.

Mainly described the method step using together with electronic game system, but these method steps can be parallel with rule with the activity using in optional structure. These method steps comprise:. A described processor is accepted the first stake of the game to dice treasured, and described stake is based on virtual dice result;. B the first stake chance event result continuous with comprising the first chance event result and the second chance event result two is overlapping;.

C described processor provides the described first random result that comprises at least three single dice results;. D described processor shows the image of the virtual image that comprises described three single dice results on described video display;. E described processor determines that described random result comprises three virtual dice separately with identical dice face result;.

F , in the time that described three virtual dice have identical dice face result separately, described processor solves the first stake by rewarding the value of being monitored by described games system; And. G described processor keeps the first stake to consider with respect to the active of the random result of the second chance event result. Each in described at least three single virtual dices can have six faces, wherein, different numerical value be presented at each upper, or different artistic works is presented on each.

In first-selected game play, in the time that described processor determines that described random result comprises three virtual dice separately with identical dice result, the first stake is extended in the second random result, and in the time that after the second chance event, described three virtual dice have other identical dice result separately, processor also solves the first stake by rewarding the value of being monitored by described games system.

The method can have the first stake and solve, and the first stake solves to be made based on question blank by described processor, and wherein, the first chance event result and the second chance event result are considered in the solution of the first stake:.

This technology is included in the method for playing stake game on games system, and this games system can comprise processor, game logic, video display and player's input system. The method can have following steps:. A the virtual dice result of described processor based at least two virtual dice, accepts the first stake of the game to having stake;.

B described processor provides the first random result, the first random result comprises at least X single virtual dice result, thereby provide more than X single virtual dice result, wherein, at least two in described single virtual dice have the visual signature of distinguishing between described at least two single virtual dices;.

C described processor shows the image comprising more than the virtual image of X single virtual dice result, the described visual signature of distinguishing between at least two single virtual dices described in being included on described video display;. D described processor by being only identified for by X virtual dice the random game event result solving in the time determining described game events result, wherein, i there is at least one the visual signature of specific selection in described at least two single virtual dices of the visual signature of distinguishing between described at least two single virtual dices, or ii only use at least one the particular visual characteristics of not getting rid of in described at least two single dices with the visual signature of distinguishing between described at least two single dices;.

E , when a described X virtual dice provides predetermined triumph result according to described game logic, described processor solves the first stake by rewarding the value of being monitored by described games system; And. F described processor get rid of to all more than in X dice have according to i and ii the visual signature being excluded or the consideration of the dice of non-selected visual signature.

As non-limiting example, described visual signature can be the color of described virtual dice, and the acceptance of described stake is required to such input, this input is designated determines triumph game events result and at least one color of selecting or at least one color for determining that triumph game events result is got rid of.

Triumph event result can be according to being presented at least three virtual dice in the game events result in video display system and the result of two virtual dice and definite just in time. Precious and other dice game for dice, triumph event result can be definite according to being presented at the result of just in time three virtual dice in the game events result in video display system and at least four, five or six virtual dice.

The color of this modification selects the advantage increasing to game to be, by making stake input to select different colors for different stakes, has the potentiality of the lower multiple stakes of precious and additional stake to dice simultaneously. For example, in the situation that having 2,3,4,5 or 6 groups of dices, have multiple color to select available, player can be to stake independent under each color combination. In the situation that having 18 dices, available color combination and can be proportional in many different modes to betting available color combination.

For example, can there are independent six groups of 3 dices with solid color. Can exist six groups to there are 2 dices of color-set and six independent different dices of unique color. Later a kind of mode, can select the group of 2 dice colors, and to the each lower independent stake in independent single unique color dice. Similarly, can select 1 dice of single unique color, and the group with 2 dices combination of single dice can be the object of stake.

The another kind of mode that description is played the method for stake game according to the various aspects of this technology comprises:. A described processor is accepted the first stake to the precious game of dice, the virtual dice result of three virtual dice of described stake based on as a described X dice;.

C described processor provides the first random result comprising more than three single dice results;. D described processor shows the image that comprises the described virtual image more than three single dice results on described video display;.

E described processor determines that the described random result of three virtual dice results selecting or do not get rid of comprises three virtual dice separately with identical dice face result;. The method can be used such system, and wherein, each in described at least three single virtual dices can have six faces, and wherein different numerical value shows or different artistic works is presented on each. In a kind of modification of playing method, in the time that described processor determines that described random result comprises three virtual dice separately with identical dice result, the first stake is extended in the second random result, and in the time that after the second chance event, described three virtual dice have other identical dice result separately, processor also solves the first stake by rewarding the value of being monitored by described games system.

The first stake solves to be made based on question blank by described processor, and wherein, the first chance event result and the second chance event result are considered in the solution of the first stake:. System 1 comprises vertical stand-up display case 2 and group of players or station cluster layout 3.

Vertical display case 2 has viewing screen 7, has shown virtual dealer's image on viewing screen 7. The top 8 of group of players layout 3 has the single monitor screen 10 for each player position, and Coin acceptor 11 and player's control 12 and 13 of desktop insertion. There is an independent and larger game play screen 9, on game play screen 9, show dealer and player's board with enough large form, check for all players. Be provided with loudspeaker 16a and 16b for acoustic propagation, and be provided with ornament lamp Also can see, each player position must form the arc that is cut into semicircular player's seating area Patent Publication.

Game station shell comprises the CPU piece 20 for controlling whole equipment, the picture block 21 showing for controlling game screen, and for generation of the sound chunk of effect sound etc. RAM28 storage is for the initialize routine of initialization procedure. SCU22 comprises dma controller, thereby makes the data polygon data of the personage in game be transferred to the VRAM in video image blocks This carries out game machine or other application softwares rapidly.

The function of secondary CPU30 comprises in response to the request from host CPU 24, collects sound identificating signal, or collect image recognition signal from image recognition circuit 46 from voice recognition circuit For example, according to the sound identificating signal being provided by secondary CPU30 or image recognition signal, host CPU control appears at the variation of the expression of the character on game screen, or carries out the image control that relates to development of games.

Picture video piece 21 comprises a VDP video display processor 38 and the 2nd VDP40, the one VDP38 is for presenting TV game polygon data character and covering the polygon screen on background image, the 2nd VDP40 is used for presenting rolling rear projection screen, carry out the image of polygon image data and rolling view data based on priority image priority orders synthetic, execution is cut out etc. During display mode, will present frame buffer 54 or 56 in data send to the 2nd VDP In this way, buffer 54 and 56 is as frame buffer, thus be provided for each single frame present and shows between the double buffering that switches design.

Picture lead-out terminal Voa is connected to primary games display 66,68 and attached display 70 to Vog by cable. Define at the 2nd VDP40 as the info class showing for control chart. The data that define in VRAM60 are read according to the content of being set up in register 50 by the 2nd VDP40, and serve as the view data of the roll screen of the background of describing character.

According to the setting in register 48, the view data of the polygon data of the texture mapping sending to the view data of each roll screen and from a VDP38 is distributed display priority priority , and synthetic last picture screen data. At display image data, in palette form in the situation that, the 2nd VDP40 reads color data according to the value of the color data defining in color RAM58, and produces Show Color data. For each display 66 and 68 also produces color data for each attached display At display image data, in rgb format in the situation that, display image data is in statu quo as Show Color data.

Show Color data are stored in memory 62a-d temporarily, then output to encoder 64a-d. Encoder 64a-d, by synchronizing signal is produced to picture signal with view data phase Calais, then, to vog, sends to display 66,68 and attached display 70 by picture signal by picture lead-out terminal Voa. So, carrying out the required image of interactive game is presented on the screen of display 66,68 and attached display The sub-Ao of these audio outputs is connected to the input terminal of audio amplifier circuit not shown.

The voice signal of therefore, presenting to the sub-Ao of audio output is input to audio amplifier circuit not shown. The voice signal being amplified by audio amplifier circuit drives loudspeaker 16a and 16b. Subsystem 78 has the function that the application software providing with the form of CD-ROM is provided and reproduces animation.

By expand the data with mpeg format compression with mpeg audio part 86 and MPEG video section 88, can reproduce film. This requires very strong computing capability, and still has mute nothing intelligence player's input module. System has upright dealer's display case , this upright dealer's display case has top and dealer watches screen , this watches screen can be any type of display screen, such as CRT, plasma screen, LCD screen, LED screen etc.

Dealer's screen shows virtual dealer, and dealer makes response to the instruction from player. Group of players layout has common display screen , and include or do not have the touch-screen of dynamo-electric player's input function, wherein on display screen , have the board processed, dealer's board , player board , under stake not shown.

MPP game engine dealer comprises uncommon the primary Pluto 5 publics place of entertainment Heber Pluto5casino cribbage-board Motorola plates that turn round take PC platform Pentium. Game video-stream processor operates on Windows XP platform. Each sub-component on Pentium Pentium 4 processors is labeled to illustrate the movable distribution on mainboard and the component parts adding to plate.

As shown in the figure, game engine has uninterrupted power source Activity on game video-stream processor indication loudspeaker, is directed to MPP game services panel and plasma monitor bidge table display by activity. It should be noted that all communication all directly from game video-stream processor send, thereby discharged the resource that can use game engine processor.

A significant advantage is: using independently intelligent plate with each player position place of MPP game engine direct communications, rather than as being fabricated in former automated game system, each single player position push button panel is dead or inactive, until by the mandate of primary games processor. Above-mentioned architecture not only has improvement providing aspect intelligent to each player position place of system, and function between the various processing components in games system is redistributed aspect disposal ability and had improvement.

In a kind of architecture form, all functions of game engine, except the intelligent function of player's localization, are all integrated into for example, the Pentium 4 shown in figure in single PC. Except player's function of localization, this will comprise for example, every other ancillary equipment in all game functions, player's video capability, dealer's video capability, dealer's audio-frequency function, safety, central authorities' report , report is to the central computer of public place of entertainment , currency and debit function, warning function, illumination functions and system.

As an alternative, all functions that the mainframe computer system of requirement and public place of entertainment communicates are all positioned at player and stand on intelligent plate. In this system, primary games processor is by preferably with following identical novel communication format, and direct and player's intelligent plate is talked. Two systems are all the significant improvement with respect to prior art, but there is the higher horsepower of horsepower that can use than PC, and more easily PC is programmed compared with embedded system, make it possible to merge the ability that game function and primary games engine and each player position communicate.

As shown in Figure 8, preferably Pentium of game video-stream processor 4PC, and separate with primary processor Utilizing player's intelligent plate, can be there is when event the stand packet of reception information from each player in primary games PC, rather than each player position of poll times termly, to obtain the customizing messages of each player's input.

Uncommon uncle's plate is due to its reliability and flexibility and well-known, particularly for the Pluto5 family of game products. Pluto5 is the controller of global game industry first-selection.

Flexibility is embedded into Pluto5 public place of entertainment Casino from one group feature in controller, and from being used to revise Pluto family to adapt to best the selection of optional card of single application. In interface field, there are three different plates, wherein each has specific function helping Pluto5 and the external world to carry out connection side's mask. RS is the plate for link the technical grade of multiple systems in irremissible situation, for carrying out centralized information collection.

Heber RS plate is to isolate on complete optics, so that whole circuit security to be provided in the time using in the environment at electronic noise. RS plate uses and is connected with the single RS of Pluto5 plate, and the electric power of all needs is also derived by this link.

Can, for RS passage provides two head connectors, connect to set up daisy chain between multiple systems. Two passages are all via being connected to control with the single RS of Pluto5 plate, and the electric power of all needs is also derived by this link. Heber FastTrack tM wrapper contains for carry out the modularization built-in function of transmission of information via these passages. Relay board allows the control to senior horizontal load to the medium level such as helix tube, and Pluto5 circuit is not caused to the risk of damaging or disturbing.

Can obtain and have and the definitely four power supplys-switching channel of isolation of Pluto5 control signal. Each repeater can switch direct current or the alternating current up to 7A in the situation that of maximum voltage V. Be similar to Pluto5 plate itself, modularization option is widely used, and the design that makes them is that develop completely and thoroughly stable.

The option of appointment is as one man provided in large quantities. The same with all Pluto products, be simple to the programming of modularization option. This is to utilize Pluto5 to strengthen development kit and FastTrack tM bag strengthens. Between them, these kits comprise whole low levels and high-level programming tool and the required built-in function of game application.

Identify the specification of various plates below. The hardware configuration of a proposition is used " attached satellite " intelligent processor at each player position place. Player's attached processor of standing is substantially identical with main game engine processor Heber Pluto5Casino plate. Attached processor receives instruction from main game engine, still, then, processes independently the communicating by letter of ancillary equipment of standing with player.

Each attached processor only communicates with the ancillary equipment at same player station place. So, each player station has the special attached processor that only communicates with the ancillary equipment at same player station place and communicate with the central computer system of public place of entertainment.

Ancillary equipment is, but is not limited only to: the slot system of accounts, bill validator, ticket printer, Coin acceptor, Coin hopper, metrical instrument, push button panel or LCD touch-screen and various door and key. Attached processor operation proprietary software carrys out practical function. Player's station software comprises two modules, and the first module is the OS that is similar to game engine operating system, and the second module is to process the station software of peripheral communications.

The main method of the communication between attached processor and main game engine is via agreement connected in series and that describe before. In one example, by attached processor ready message bag, and in the time of the event of generation, packets of information is sent to game engine processor.

The game engine proposing provides and the communicating by letter of player station, thereby game state, activator button and reception button and metrical instrument information is set for each player station. Communication is via carrying out with the connected in series of each station. That the event driven packet with Cyclic Redundancy Check checking is to packet packet-for-packet bidirectional protocol for the New Deal of the communication between game engine, game display and player station.

These are different from the Sega system of the continuous poll of use. This communication means discharges the resource in identical engine processor, because processor no longer needs continuously or poll satellite periodically. New Deal is used the confirmation and the sequential test that embed. Packet uses command packet as follows, response data packet and synchronization packets to data pack protocol.

It has created the ability of following the tracks of additional performance of betting lose and win. For basic game and additional stake, there is unlimited virtual stake circle circle. Because can there is at any given time the additional stake referring to description above of multiple activities. Then, will point out player to select " lucky triple ". Then, as further illustrated, will point out player to select wager amount herein, and in a preferred embodiment, between the available color among available dice color, select.

Then, player can select another " lucky triple " under these circumstances, will again inquiring player's wager amount , or player can sell off " X " stake circle. Rule and payoff table also will be presented at the right of main large stake circle.

After the rolling each time of dice, the bet position on the right will solve stake because this is second and last rolling of the dice of this stake. If there is the stake of any triumph, " victor " and return will occur, then, this circle will become the great circle for new stake on the left side. Stake position or stake circle remain their color in the time of shift position. There is a separate and larger game play screen 9 on which dealer and player cards are displayed in a format large enough for all players to view.

Speakers 16 a and 16 b are provided for sound transmission and decorative lights 14 are provided. It can also be seen that each player position has to form an arc cut into the semicircular player seating area Patent Publication Nos. The game device housing comprises a CPU block 20 for controlling the whole device, a picture block 21 for controlling the game screen display, a sound block for producing effect sounds and the like, and a subsystem for reading out CD-ROM.

The RAM 28 stores the initialization program used for the initialization process. This allows the game machine or other application software to be executed rapidly. Its functions include collecting sound recognition signals from the sound recognition circuit 44 or image recognition signals from the image recognition circuit 46 in response to requests from the main CPU On the basis of sound recognition signals or image recognition signals provided by the sub-CPU 30 , the main CPU 24 controls changes in the expression of the character s appearing on the game screen, or performs image control pertaining to game development, for example.

The picture video block 21 comprises a first VPD Video Display Processor 38 for rendering TV game polygon data characters and polygon screens overlaid on the background image, and a second VDP 40 for rendering scrolling background screens, performing image synthesis of polygon image data and scrolling image data based on priority image priority order , performing clipping, and the like.

Data for rendering the polygons used to represent TV game characters and the like is sent to the first VPD 38 through the main CPU 24 , and the rendering data written to the VRAM 52 is rendered in the form of or 8-bit pixels to the rendering frame buffer 54 or The data in the rendered frame buffer 54 or 56 is sent to the second VDP 40 during the display mode. In this way, buffers 54 and 56 are used as frame buffers, providing a double buffer design for switching between rendering and display for each individual frame.

Regarding information for controlling rendering, the first VPD 38 controls rendering and display in accordance with the instructions established in the system register 48 of the first VPD 38 by the main CPU 24 via the SCU The picture output terminals Voa through Vog are connected through cables to the main game displays 66 , 68 and the satellite displays Information for controlling image display is similarly defined in the second VDP Data defined in the VRAM 60 is read out in accordance with the contents established in the register 50 by the second VDP 40 , and serves as image data for the scrolling screens that portray the background for the character s.

Image data for each scrolling screen and image data of texture-mapped polygon data sent from the first VPD 38 is assigned display priority priority in accordance with the settings in the register 48 , and the final image screen data is synthesized. Where the display image data is in palette format, the second VDP 40 reads out the color data defined in the color RAM 58 in accordance with the values thereof, and produces the display color data.

Color data is produced for each display 66 and 68 and for each satellite display Where display image data is in RGB format, the display image data is used as-is as display color data. The display color data is temporarily stored in memories 62 a - d and is then output to the encoders 64 a - d. The encoders 64 a - d produce picture signals by adding synchronizing signals to the image data, which is then sent via the picture output terminals Voa through Vog to the display 66 , 68 and the satellite displays In this way, the images required to conduct an interactive game are displayed on the screens of the display 66 , 68 and the satellite displays These audio output terminals Ao are connected to the input terminals of an audio amplification circuit not shown.

Thus, the sound signals presented to the audio output terminals Ao are input to the audio amplification circuit not shown. Sound signals amplified by the audio amplification circuit drive the speakers 16 a and 16 b. The subsystem 78 has the function of reading application software provided in the form of a CD-ROM and reproducing the animation. This requires significant computing power and still has dumb no intelligence player input components.

The system has an upright dealer display cabinet with a top and the dealer viewing screen which may be any form of display screen such as a CRT, plasma screen, liquid crystal screen, LED screen or the like. The dealer screen displays a virtual dealer, the dealer responding to instructions from the players. The player bank arrangement has a common display screen on which images of cards being dealt , dealer's cards , player cards , bets wagered not shown and also includes touch screen with or without electromechanical player input functions.

The game display processor operates on a Windows XP platform. The respective subcomponents on the Pentium 4 processor are labeled to show the apportionment of activity on the motherboard and the component parts added to the board. As is shown, the game engine has an Uninterruptible Power Supply It is important to note that all communications are direct from the game display processor, freeing up resources available to the game engine processor. A significant benefit resides in the use of the independent Intelligent boards at each player position being in direct communication with the MPP Game Engine , as opposed to each individual player position button panel being dead or inactive until authorized by the main game processor, as previous automated gaming systems were constructed.

The above-described architecture is also an improvement in providing a system with not only the intelligence at each player position, but also in redistributing processing capability for functions among various processing components within the gaming system. In one architectural format, all functions of the gaming engine, except for the player localized intelligence functions, are consolidated into a single PC e.

This would include all game functions, player video functions, dealer video functions, dealer audio functions, security, central reporting to a casino's central computer, for example , currency and debit functions, alarm functions, lighting functions, and all other peripherals on the system, except for the localized player functions.

Alternatively, all functions requiring communication with the casino's main computer system are located on the player station intelligent boards. In this system, the main game processor would talk directly with the player intelligent boards, preferably in the same novel communication format described below. An alternative system is shown in FIG. Both systems are a distinct improvement over the prior art, but with the higher power available for PC's, and with the ease of programming a PC as opposed to an embedded system, the consolidation of the game functions and the ability of the main game engine to communicate with each of the player positions is enabled.

As shown in FIG. With the player intelligent boards, the main game PC can receive packets of information from each player station as events occur rather than having to poll each player position on a regular basis times to gain the specific information for each player input that may be made.

The Heber Board is known for its reliability and flexibility, especially for the Pluto 5 family of gaming products. The Pluto 5 is the controller of choice for the global gaming industry. Flexibility comes from a set of features built into the Pluto 5 Casino controller, and from the choice of optional add-on boards that can be used to adapt the Pluto family to best suit individual applications.

In the area of interfacing, there are three distinct boards, each of which serves a particular function in helping the Pluto 5 to connect with the world outside. RS is an industrial-grade board for linking multiple systems in unforgiving circumstances for centralized information gathering. The RS board uses a single RS connection to the Pluto 5 board and all necessary power is also derived through this link.

Two header connectors may be provided for the RS channel to allow daisy chain connections between multiple systems. Both channels are controlled via a single RS connection to the Pluto 5 board and all necessary power is also derived through this link. The relay board allows control of medium- to high-level loads such as solenoids, without risk of damage or interference to the Pluto 5 circuitry.

Four power-switching channels are available with absolute isolation from the Pluto 5 control signals. Each relay is capable of switching direct or alternating currents of up to 7 A at a maximum voltage of V. Like the Pluto 5 board itself, its modular options have been used extensively so that their designs are fully developed and entirely stable. The options that are specified are consistently provided in mass quantities.

As with all Pluto products, programming for the modular options is straightforward. Between them, these kits contain all of the low level and high level programming tools and library functions needed for gaming applications. Specifications for the various boards are identified below. The player station satellite processor is substantially the same as the primary game engine processor, a Heber Pluto 5 Casino board. The satellite processors receive instruction from the primary game engine but then handle the communications with player station peripherals independently.

Each satellite processor communicates with only the peripherals at the same player station. Thus each player station has a dedicated satellite processor communicating with only the peripherals at the same player station and with the casino's central computer system. The satellite processors run proprietary software to enable functionality. The player station software is comprised of two modules, the first being an OS similar to the game engine Operating System and the second being station software that handles peripheral communications.

The primary method of communication between the satellite processors and the primary game engine is via serial connectivity and the previously described protocol. In one example, information packets are prepared by the satellite processors and are sent to the game engine processor on the happening of an event. The proposed game engine provides communication to the player stations to set the game state, activate buttons and receive button and meter information for each player station.

Communication is via a serial connection to each of the stations. The new protocol for communication between the game engine, game display and player stations is an event driven packet-for-packet bi-directional protocol with Cyclic Redundancy Check CRC verification. This is distinguished from the Sega system that used continuous polling. This communication method frees up resources in the same engine processor because the processor no longer needs to poll the satellites continuously or periodically.

The new protocol uses embedded acknowledgement and sequence checking. The packet-for-packet protocol uses a Command Packet, Response Packet and a Synchronization Packet as illustrated below. It creates the ability to track performance of side bet drop and win. There are unlimited virtual betting circles for the underlying games and the side bet.

Since it is possible to have multiple side bets active at any given time see description above. The player will then be prompted to select a wager amount and in a preferred embodiment, select among symbols available if more than one symbol is available , and the symbols may be electronically weighted to offer higher or lower pseudo-random probabilities for distinct images among the dice images in the second set of dice available, as further explained herein.

Rules and pay tables may also be displayed to the right of the main big betting circle. After each roll of the dice, the betting positions to the right will resolve the wager because this is the 2 nd and final roll of the dice for that wager. If the player touches any particular betting position, the video display touch screen and processor will appear in larger format and display the current roll of the dice result and show his wager selections.

It will be readily apparent to one of ordinary skill in the art that the various processes described herein may be implemented by, e. Typically a processor e. Instructions may be embodied in, e. Thus a description of a process is likewise a description of an apparatus for performing the process. The apparatus that performs the process can include, e. Further, programs that implement such methods as well as other types of data may be stored and transmitted using a variety of media e.

In some embodiments, hard-wired circuitry or custom hardware may be used in place of, or in combination with, some or all of the software instructions that can implement the processes of various embodiments. Thus, various combinations of hardware and software may be used instead of software only. Such a medium may take many forms, including but not limited to, non-volatile media, volatile media, and transmission media.

Non-volatile media include, for example, optical or magnetic disks and other persistent memory. Volatile media include dynamic random access memory DRAM , which typically constitutes the main memory. Transmission media include coaxial cables, copper wire and fiber optics, including the wires that comprise a system bus coupled to the processor. Transmission media may include or convey acoustic waves, light waves and electromagnetic emissions, such as those generated during radio frequency RF and infrared IR data communications.

Various forms of computer readable media may be involved in carrying data e. Thus a description of a process is likewise a description of a computer-readable medium storing a program for performing the process. The computer-readable medium can store in any appropriate format those program elements which are appropriate to perform the method.

Likewise, just as the description of various steps in a process does not indicate that all the described steps are required, embodiments of a computer-readable medium storing a program or data structure include a computer-readable medium storing a program that, when executed, can cause a processor to perform some but not necessarily all of the described process. Where databases are described, it will be understood by one of ordinary skill in the art that i alternative database structures to those described may be readily employed, and ii other memory structures besides databases may be readily employed.

Any illustrations or descriptions of any sample databases presented herein are illustrative arrangements for stored representations of information. Any number of other arrangements may be employed besides those suggested by, e. Similarly, any illustrated entries of the databases represent exemplary information only; one of ordinary skill in the art will understand that the number and content of the entries can be different from those described herein.

Likewise, object methods or behaviors of a database can be used to implement various processes, such as the described herein. In addition, the databases may, in a known manner, be stored locally or remotely from a device which accesses data in such a database. Various embodiments can be configured to work in a network environment including a computer that is in communication e. The computer may communicate with the devices directly or indirectly, via any wired or wireless medium e.

Any number and type of devices may be in communication with the computer. In some embodiments, a server computer and one or more client computers may perform desired actions. For example, in some implementations, complex calculations may be performed by a central server to increase speed, display related calculations may be performed by a client because they may be simple, outcome determining calculations may be performed by a central server in order to ensure the validity of the calculations and allow tweaking of odds to be performed at a single location.

It should be recognized that any desired actions may be divided among a server and any number of clients in any desired way. In an embodiment, a server computer or centralized authority may not be necessary or desirable. For example, the present invention may, in an embodiment, be practiced on one or more devices without a central authority.

In such an embodiment, any functions described herein as performed by the server computer or data described as stored on the server computer may instead be performed by or stored on one or more such devices. Where a process is described, in an embodiment the process may operate without any user intervention. In another embodiment, the process includes some human intervention e. In one embodiment, the gaming device preferably includes at least one processor, such as a microprocessor, a microcontroller-based platform, a suitable integrated circuit or one or more application-specific integrated circuits ASIC's.

The processor is in communication with or operable to access or to exchange signals with at least one data storage or memory device. In one embodiment, the processor and the memory device reside within the cabinet of the gaming device. The memory device stores program code and instructions, executable by the processor, to control the gaming device. The memory device also stores other data such as image data, event data, player input data, random or pseudo-random number generators, pay-table data or information and applicable game rules that relate to the play of the gaming device.

In one embodiment, the memory device includes read only memory ROM. In one embodiment, an operator or a player can use such a removable memory device in a desktop computer, a laptop personal computer, a personal digital assistant PDA , portable computing device, or other computerized platform to implement the present disclosure. In one embodiment, the gaming device or gaming machine disclosed herein is operable over a wireless network, such as part of a wireless gaming system.

In this embodiment, the gaming machine may be a hand held device, a mobile device or any other suitable wireless device that enables a player to play any suitable game at a variety of different locations. It should be appreciated that a gaming device or gaming machine as disclosed herein may be a device that has obtained approval from a regulatory gaming commission or a device that has not obtained approval from a regulatory gaming commission.

In one such embodiment, this random determination is provided through utilization of a random number generator RNG , such as a true random number generator, a pseudo random number generator or other suitable randomization process.

In one embodiment, each award or other game outcome is associated with a probability and the gaming device generates the award or other game outcome to be provided to the player based on the associated probabilities. In this embodiment, since the gaming device generates outcomes randomly or based upon one or more probability calculations, there is no certainty that the gaming device will ever provide the player with any specific award or other game outcome.

In another embodiment, as discussed in more detail below, the gaming device employs a predetermined or finite set or pool of awards or other game outcomes. In this embodiment, as each award or other game outcome is provided to the player, the gaming device flags or removes the provided award or other game outcome from the predetermined set or pool.

Once flagged or removed from the set or pool, the specific provided award or other game outcome from that specific pool cannot be provided to the player again. This type of gaming device provides players with all of the available awards or other game outcomes over the course of the play cycle and guarantees the amount of actual wins and losses.

In another embodiment, as discussed below, upon a player initiating game play at the gaming device, the gaming device enrolls in a bingo game. In this embodiment, a bingo server calls the bingo balls that result in a specific bingo game outcome. The resultant game outcome is communicated to the individual gaming device to be provided to a player.

In one embodiment, as illustrated in FIG. The display devices are preferably connected to or mounted to the cabinet of the gaming device. The embodiment shown in FIG. This display device may also display any suitable secondary game associated with the primary game as well as information relating to the primary or secondary game. These display devices may also serve as digital glass operable to advertise games or other aspects of the gaming establishment.

As seen in FIG. In one embodiment, the gaming device includes a bet display 22 which displays a player's amount wagered. In one embodiment, as described in more detail below, the gaming device includes a player tracking display 40 which displays information regarding a player's playing tracking status. In another embodiment, at least one display device may be a mobile display device, such as a PDA or tablet PC, that enables play of at least a portion of the primary or secondary game at a location remote from the gaming device.

In one embodiment, the display device includes a touch-screen with an associated touch-screen controller. The display devices may be of any suitable size and configuration, such as a square, a rectangle or an elongated rectangle. The general scope of the invention may include methods and systems as follows. A method of playing a wagering game on an electronic gaming system may have, for example:.

The three virtual standard dice have six virtual faces and each virtual face has a number indicator of only one of 1, 2, 3, 4, 5 or six thereon, and each of the six virtual faces has a different number indicator thereon, and each of the six virtual faces has a different number indicator thereon. A virtual game field surface is displayed on the video display system and is used to display movement of a game piece a virtual amount related to the numeric total of the two virtual dice and the paytable associated to the numeric result by a random outcome on the third virtual die according to rules of play of the game stored in the memory.

The event outcome is determined by the processor executing code to compare the virtual gaming event outcome from the virtual casting of the virtual three dice and the event results table. The processor displays at least one of the event result tables on the video display system and indicates virtual game outcomes for the dice results, and in the variant with two or more colors, the possible event outcomes on wagers using non-selected colors may also be displayed. The processor compares and may cause to be displayed the random event of the virtual casting of the three virtual dice with the event result tables or paytables to determine wagering or game events from the random event.

The data entry systems are selected from the group consisting of hand-held wireless communication devices, networked television systems, keypads, stand-alone wagering terminals, personal computers on a network or internet and banks of wagering terminals. A gaming system for playing the wagering game may have, as described in greater detail above:. Events may be defined in the look-up tables or paytables to determine an outcome of that numeric result from the first two dice or three dice in event result tables or paytables.

The present gaming technology may also be practiced with variations of technology available internet gaming. Apparatus and methods described in Published U. Patent Application Documents Nos.

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Want to be part of the history and be shooted with your favorite from Ghanzi Brand? Your comment was posted successfully! Thank you! Save your time and get your essay written by a professional writer. We can cover any topic on any subject in the blink of an eye. Custom problem solving editor websites for university azlol. Best homework writing services au Top scholarship essay proofreading sites us Freelance essay writers.

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Region is corresponding to the summation of dice. Triumph player's return is resulted from the stake of stake region placement and the first, second, and third corresponding continuous rolling of dice. Patent application document No. The game that relates to " geomantic omen " gambly element can be negative and positive roulette or video Slot Machine can at least in part based on Taraccatm table card game or " geomantic omen " keno keno machine, and game based on Taraccatm table card game can be canaster, and public place of entertainment itself can be website.

Video Slot Machine can use rotating disk, and wherein two or more wheels needing not to be round are at contrary direction rotation and can add extra wheel, and wherein symbol is shuffled. The example of video Slot Machine comprises negative and positive roulette, wherein two balls are in contrary direction rolling being similar to roulette , landing place of ball is specified by the symbol relevant with China game Tin Gau, mahjong, fan-tan Fan Tan or dice treasured and " geomantic omen " keno machine, and wherein at least one Chinese character is broken down into multiple.

After finishing stake acceptance, game machine starts rolled die. After the rolling of dice stops, dice game machine is identified the bet region of triumph based on dice rolling result. The bet region of the triumph based on identification, the bet region of having accepted stake or zone line and the return magnification ratio arranging for bet region or zone line, calculate the return amount of each terminal.

Automatically the precious machine of dice is well known in the prior art, and wherein, dice is automatically thrown and read, and inputs and solve stake based on automatically reading and throw in electronics mode of dice. Use the result of the artificial dice of throwing, artificial input and the combined system of electronics stake, this combined system based on artificial input or reading in electronics mode , manually throw dice result and solve.

Play surperficial 55 inches of LCD view screens of fine definition as feature through the precious tables of super dice that design in ergonomics meaning to there is obvious dice treasured. The highlighted stake that has shown " no longer including stake " and all triumphs of graphic animations that HI high impact computer produces, and along with the progress about the additional stake of super consecutive victories, the consecutive victories stake of indication odd number or even number and greatly number or decimal.

Voice are noticed feature and are transmitted game result and Serial No.. This can obtain with multilingual, for player provides succinct and distinguished game information, and attracts new player to add. The additional stake of super consecutive victories option is also provided, and this provides the chance that participates in the bonus stake definite by the result of many game to player, and many game are clearly shown and should be readily appreciated that. This provides the increment return of the consecutive victories of odd number or even number and large result or little result.

Three dices all show that the triple result of same numbers do not cancel super consecutive victories. System and e-FX LCD display and animation light-emitting diode display compatibility, thus last 17 single dice results, large or little bet option, odd number or even number bet option are shown, and the additional stake consecutive victories of super consecutive victories progress is easy to see.

The example image of electronic system has been shown in Fig. All lists of references of quoting herein are all herein incorporated by reference. A kind of method and apparatus is provided for the additional stake game play of dice game, particularly dice treasured.

Can bet multiple result for the generation of triple. On electronic game system, provide specific to the additional stake game of playing the precious dice game of dice. The modification of basic game also can be used in electronic dice game. Can easily the additional stake that is called as " lucky triple Lucky Trips " additional stake be added in the precious game of any existing dice.

Player can select to carry out " lucky triple " additional stake before each new game. Each additional stake continues rolling for 2 times of dice. Therefore, can there be 2 game simultaneously operation it is rolling for the first time and front once rolling for the second time and for the last time of additional stake game of new additional stake game that upcoming dice rolls.

Instantly, when the stake of additional stake, prompting player selects " lucky triple " Then,, according to payoff table below, after rolling for 2 times, solve additional stake below dice. In game, can use more than three dices, on the dice more than three, there is two or more color or other visually discernible feature, such as artistic work, band, some color, face look etc.

For example, for four dices, can there be three kinds or four kinds of colors. Player or processor can select before dice result to form the just in time color accurately of three kinds of dice results. Similarly, can have five, six or more dice, player or processor select to form the just in time color accurately of three kinds of dice results again.

Present invention resides in the method for playing stake game on games system or electronic game system, this games system uses physics games system and the electronics stake of physics game table system, mixing, and this electronic game system uses processor, game logic, video display and player's input system. Mainly described the method step using together with electronic game system, but these method steps can be parallel with rule with the activity using in optional structure.

These method steps comprise:. A described processor is accepted the first stake of the game to dice treasured, and described stake is based on virtual dice result;. B the first stake chance event result continuous with comprising the first chance event result and the second chance event result two is overlapping;. C described processor provides the described first random result that comprises at least three single dice results;.

D described processor shows the image of the virtual image that comprises described three single dice results on described video display;. E described processor determines that described random result comprises three virtual dice separately with identical dice face result;. F , in the time that described three virtual dice have identical dice face result separately, described processor solves the first stake by rewarding the value of being monitored by described games system; And. G described processor keeps the first stake to consider with respect to the active of the random result of the second chance event result.

Each in described at least three single virtual dices can have six faces, wherein, different numerical value be presented at each upper, or different artistic works is presented on each. In first-selected game play, in the time that described processor determines that described random result comprises three virtual dice separately with identical dice result, the first stake is extended in the second random result, and in the time that after the second chance event, described three virtual dice have other identical dice result separately, processor also solves the first stake by rewarding the value of being monitored by described games system.

The method can have the first stake and solve, and the first stake solves to be made based on question blank by described processor, and wherein, the first chance event result and the second chance event result are considered in the solution of the first stake:.

This technology is included in the method for playing stake game on games system, and this games system can comprise processor, game logic, video display and player's input system. The method can have following steps:. A the virtual dice result of described processor based at least two virtual dice, accepts the first stake of the game to having stake;. B described processor provides the first random result, the first random result comprises at least X single virtual dice result, thereby provide more than X single virtual dice result, wherein, at least two in described single virtual dice have the visual signature of distinguishing between described at least two single virtual dices;.

C described processor shows the image comprising more than the virtual image of X single virtual dice result, the described visual signature of distinguishing between at least two single virtual dices described in being included on described video display;.

D described processor by being only identified for by X virtual dice the random game event result solving in the time determining described game events result, wherein, i there is at least one the visual signature of specific selection in described at least two single virtual dices of the visual signature of distinguishing between described at least two single virtual dices, or ii only use at least one the particular visual characteristics of not getting rid of in described at least two single dices with the visual signature of distinguishing between described at least two single dices;.

E , when a described X virtual dice provides predetermined triumph result according to described game logic, described processor solves the first stake by rewarding the value of being monitored by described games system; And. F described processor get rid of to all more than in X dice have according to i and ii the visual signature being excluded or the consideration of the dice of non-selected visual signature.

As non-limiting example, described visual signature can be the color of described virtual dice, and the acceptance of described stake is required to such input, this input is designated determines triumph game events result and at least one color of selecting or at least one color for determining that triumph game events result is got rid of. Triumph event result can be according to being presented at least three virtual dice in the game events result in video display system and the result of two virtual dice and definite just in time.

Precious and other dice game for dice, triumph event result can be definite according to being presented at the result of just in time three virtual dice in the game events result in video display system and at least four, five or six virtual dice. The color of this modification selects the advantage increasing to game to be, by making stake input to select different colors for different stakes, has the potentiality of the lower multiple stakes of precious and additional stake to dice simultaneously.

For example, in the situation that having 2,3,4,5 or 6 groups of dices, have multiple color to select available, player can be to stake independent under each color combination. In the situation that having 18 dices, available color combination and can be proportional in many different modes to betting available color combination.

For example, can there are independent six groups of 3 dices with solid color. Can exist six groups to there are 2 dices of color-set and six independent different dices of unique color. Later a kind of mode, can select the group of 2 dice colors, and to the each lower independent stake in independent single unique color dice. Similarly, can select 1 dice of single unique color, and the group with 2 dices combination of single dice can be the object of stake.

The another kind of mode that description is played the method for stake game according to the various aspects of this technology comprises:. A described processor is accepted the first stake to the precious game of dice, the virtual dice result of three virtual dice of described stake based on as a described X dice;. C described processor provides the first random result comprising more than three single dice results;.

D described processor shows the image that comprises the described virtual image more than three single dice results on described video display;. E described processor determines that the described random result of three virtual dice results selecting or do not get rid of comprises three virtual dice separately with identical dice face result;.

The method can be used such system, and wherein, each in described at least three single virtual dices can have six faces, and wherein different numerical value shows or different artistic works is presented on each. In a kind of modification of playing method, in the time that described processor determines that described random result comprises three virtual dice separately with identical dice result, the first stake is extended in the second random result, and in the time that after the second chance event, described three virtual dice have other identical dice result separately, processor also solves the first stake by rewarding the value of being monitored by described games system.

The first stake solves to be made based on question blank by described processor, and wherein, the first chance event result and the second chance event result are considered in the solution of the first stake:. System 1 comprises vertical stand-up display case 2 and group of players or station cluster layout 3.

Vertical display case 2 has viewing screen 7, has shown virtual dealer's image on viewing screen 7. The top 8 of group of players layout 3 has the single monitor screen 10 for each player position, and Coin acceptor 11 and player's control 12 and 13 of desktop insertion. There is an independent and larger game play screen 9, on game play screen 9, show dealer and player's board with enough large form, check for all players.

Be provided with loudspeaker 16a and 16b for acoustic propagation, and be provided with ornament lamp Also can see, each player position must form the arc that is cut into semicircular player's seating area Patent Publication. Game station shell comprises the CPU piece 20 for controlling whole equipment, the picture block 21 showing for controlling game screen, and for generation of the sound chunk of effect sound etc.

RAM28 storage is for the initialize routine of initialization procedure. SCU22 comprises dma controller, thereby makes the data polygon data of the personage in game be transferred to the VRAM in video image blocks This carries out game machine or other application softwares rapidly. The function of secondary CPU30 comprises in response to the request from host CPU 24, collects sound identificating signal, or collect image recognition signal from image recognition circuit 46 from voice recognition circuit For example, according to the sound identificating signal being provided by secondary CPU30 or image recognition signal, host CPU control appears at the variation of the expression of the character on game screen, or carries out the image control that relates to development of games.

Picture video piece 21 comprises a VDP video display processor 38 and the 2nd VDP40, the one VDP38 is for presenting TV game polygon data character and covering the polygon screen on background image, the 2nd VDP40 is used for presenting rolling rear projection screen, carry out the image of polygon image data and rolling view data based on priority image priority orders synthetic, execution is cut out etc.

During display mode, will present frame buffer 54 or 56 in data send to the 2nd VDP In this way, buffer 54 and 56 is as frame buffer, thus be provided for each single frame present and shows between the double buffering that switches design. Picture lead-out terminal Voa is connected to primary games display 66,68 and attached display 70 to Vog by cable.

Define at the 2nd VDP40 as the info class showing for control chart. The data that define in VRAM60 are read according to the content of being set up in register 50 by the 2nd VDP40, and serve as the view data of the roll screen of the background of describing character.

According to the setting in register 48, the view data of the polygon data of the texture mapping sending to the view data of each roll screen and from a VDP38 is distributed display priority priority , and synthetic last picture screen data. At display image data, in palette form in the situation that, the 2nd VDP40 reads color data according to the value of the color data defining in color RAM58, and produces Show Color data.

For each display 66 and 68 also produces color data for each attached display At display image data, in rgb format in the situation that, display image data is in statu quo as Show Color data. Show Color data are stored in memory 62a-d temporarily, then output to encoder 64a-d. Encoder 64a-d, by synchronizing signal is produced to picture signal with view data phase Calais, then, to vog, sends to display 66,68 and attached display 70 by picture signal by picture lead-out terminal Voa.

So, carrying out the required image of interactive game is presented on the screen of display 66,68 and attached display The sub-Ao of these audio outputs is connected to the input terminal of audio amplifier circuit not shown. The voice signal of therefore, presenting to the sub-Ao of audio output is input to audio amplifier circuit not shown. The voice signal being amplified by audio amplifier circuit drives loudspeaker 16a and 16b.

Subsystem 78 has the function that the application software providing with the form of CD-ROM is provided and reproduces animation. By expand the data with mpeg format compression with mpeg audio part 86 and MPEG video section 88, can reproduce film.

This requires very strong computing capability, and still has mute nothing intelligence player's input module. System has upright dealer's display case , this upright dealer's display case has top and dealer watches screen , this watches screen can be any type of display screen, such as CRT, plasma screen, LCD screen, LED screen etc. Dealer's screen shows virtual dealer, and dealer makes response to the instruction from player.

Group of players layout has common display screen , and include or do not have the touch-screen of dynamo-electric player's input function, wherein on display screen , have the board processed, dealer's board , player board , under stake not shown. MPP game engine dealer comprises uncommon the primary Pluto 5 publics place of entertainment Heber Pluto5casino cribbage-board Motorola plates that turn round take PC platform Pentium. Game video-stream processor operates on Windows XP platform. Each sub-component on Pentium Pentium 4 processors is labeled to illustrate the movable distribution on mainboard and the component parts adding to plate.

As shown in the figure, game engine has uninterrupted power source Activity on game video-stream processor indication loudspeaker, is directed to MPP game services panel and plasma monitor bidge table display by activity. It should be noted that all communication all directly from game video-stream processor send, thereby discharged the resource that can use game engine processor.

A significant advantage is: using independently intelligent plate with each player position place of MPP game engine direct communications, rather than as being fabricated in former automated game system, each single player position push button panel is dead or inactive, until by the mandate of primary games processor. Above-mentioned architecture not only has improvement providing aspect intelligent to each player position place of system, and function between the various processing components in games system is redistributed aspect disposal ability and had improvement.

In a kind of architecture form, all functions of game engine, except the intelligent function of player's localization, are all integrated into for example, the Pentium 4 shown in figure in single PC. Except player's function of localization, this will comprise for example, every other ancillary equipment in all game functions, player's video capability, dealer's video capability, dealer's audio-frequency function, safety, central authorities' report , report is to the central computer of public place of entertainment , currency and debit function, warning function, illumination functions and system.

As an alternative, all functions that the mainframe computer system of requirement and public place of entertainment communicates are all positioned at player and stand on intelligent plate. In this system, primary games processor is by preferably with following identical novel communication format, and direct and player's intelligent plate is talked. Two systems are all the significant improvement with respect to prior art, but there is the higher horsepower of horsepower that can use than PC, and more easily PC is programmed compared with embedded system, make it possible to merge the ability that game function and primary games engine and each player position communicate.

As shown in Figure 8, preferably Pentium of game video-stream processor 4PC, and separate with primary processor Utilizing player's intelligent plate, can be there is when event the stand packet of reception information from each player in primary games PC, rather than each player position of poll times termly, to obtain the customizing messages of each player's input.

Uncommon uncle's plate is due to its reliability and flexibility and well-known, particularly for the Pluto5 family of game products. Pluto5 is the controller of global game industry first-selection. Flexibility is embedded into Pluto5 public place of entertainment Casino from one group feature in controller, and from being used to revise Pluto family to adapt to best the selection of optional card of single application.

In interface field, there are three different plates, wherein each has specific function helping Pluto5 and the external world to carry out connection side's mask. RS is the plate for link the technical grade of multiple systems in irremissible situation, for carrying out centralized information collection.

Heber RS plate is to isolate on complete optics, so that whole circuit security to be provided in the time using in the environment at electronic noise. RS plate uses and is connected with the single RS of Pluto5 plate, and the electric power of all needs is also derived by this link. Can, for RS passage provides two head connectors, connect to set up daisy chain between multiple systems.

Two passages are all via being connected to control with the single RS of Pluto5 plate, and the electric power of all needs is also derived by this link. Heber FastTrack tM wrapper contains for carry out the modularization built-in function of transmission of information via these passages.

Relay board allows the control to senior horizontal load to the medium level such as helix tube, and Pluto5 circuit is not caused to the risk of damaging or disturbing. Can obtain and have and the definitely four power supplys-switching channel of isolation of Pluto5 control signal. Each repeater can switch direct current or the alternating current up to 7A in the situation that of maximum voltage V. Be similar to Pluto5 plate itself, modularization option is widely used, and the design that makes them is that develop completely and thoroughly stable.

The option of appointment is as one man provided in large quantities. The same with all Pluto products, be simple to the programming of modularization option. This is to utilize Pluto5 to strengthen development kit and FastTrack tM bag strengthens.

Between them, these kits comprise whole low levels and high-level programming tool and the required built-in function of game application. Identify the specification of various plates below. The hardware configuration of a proposition is used " attached satellite " intelligent processor at each player position place. Player's attached processor of standing is substantially identical with main game engine processor Heber Pluto5Casino plate.

Attached processor receives instruction from main game engine, still, then, processes independently the communicating by letter of ancillary equipment of standing with player. Each attached processor only communicates with the ancillary equipment at same player station place. So, each player station has the special attached processor that only communicates with the ancillary equipment at same player station place and communicate with the central computer system of public place of entertainment.

Ancillary equipment is, but is not limited only to: the slot system of accounts, bill validator, ticket printer, Coin acceptor, Coin hopper, metrical instrument, push button panel or LCD touch-screen and various door and key. Attached processor operation proprietary software carrys out practical function. Player's station software comprises two modules, and the first module is the OS that is similar to game engine operating system, and the second module is to process the station software of peripheral communications.

The main method of the communication between attached processor and main game engine is via agreement connected in series and that describe before. In one example, by attached processor ready message bag, and in the time of the event of generation, packets of information is sent to game engine processor.

The game engine proposing provides and the communicating by letter of player station, thereby game state, activator button and reception button and metrical instrument information is set for each player station. Communication is via carrying out with the connected in series of each station.

That the event driven packet with Cyclic Redundancy Check checking is to packet packet-for-packet bidirectional protocol for the New Deal of the communication between game engine, game display and player station. These are different from the Sega system of the continuous poll of use. This communication means discharges the resource in identical engine processor, because processor no longer needs continuously or poll satellite periodically.

New Deal is used the confirmation and the sequential test that embed. Packet uses command packet as follows, response data packet and synchronization packets to data pack protocol. It has created the ability of following the tracks of additional performance of betting lose and win. For basic game and additional stake, there is unlimited virtual stake circle circle. Because can there is at any given time the additional stake referring to description above of multiple activities.

Then, will point out player to select " lucky triple ". Then, as further illustrated, will point out player to select wager amount herein, and in a preferred embodiment, between the available color among available dice color, select. Then, player can select another " lucky triple " under these circumstances, will again inquiring player's wager amount , or player can sell off " X " stake circle.

Rule and payoff table also will be presented at the right of main large stake circle. After the rolling each time of dice, the bet position on the right will solve stake because this is second and last rolling of the dice of this stake. If there is the stake of any triumph, " victor " and return will occur, then, this circle will become the great circle for new stake on the left side. Stake position or stake circle remain their color in the time of shift position.

After this circle becomes new great circle, the bet circle of game of well afoot other colors slides to the right. For each bet event with 1 " dice rolling " result, result will appear at the centre of stake circle. If any specific bet of player touches position, there is the form with larger in video display touch-screen and processor, and show the current scrolling of dice result, and player's stake selection is shown.

It will be apparent to those skilled in the art that various processing described herein can pass through, for example, suitably all-purpose computer, special-purpose computer and the computing equipment of programming are realized. Conventionally, processor for example, one or more microprocessors, one or more microcontroller, one or more digital signal processor will receive instruction for example,, from memory or similar equipment , and carry out those instructions, carry out thus the one or more processing by those instruction definitions.

Instruction can, for example, realize with one or more computer programs, one or more script. Therefore be, the description to the equipment for carrying out processing equally to the description of processing.

Carrying out the equipment of processing can comprise, for example, processor and those are suitable for carrying out input equipment and the output equipment processed. In addition, realize such method program and data of other types can with permitted various ways, use various media for example, computer-readable medium store and transmit. In certain embodiments, circuit or the self-defined hardware that can connect with rigid line replace part or all of software instruction of the processing that can realize each embodiment, or combine with them.

Therefore, can replace and only use software with the various combination of hardware and software. Term " computer-readable medium " refers to that participate in providing can be by computer, processor or the combination of any medium of the data for example, instruction, data structure that similarly equipment read, multiple identical medium or different medium. Such medium can be taked many forms, includes but are not limited to non-volatile media, Volatile media and transmission medium.

Non-volatile media comprises, for example, and CD or disk and other non-volatile storages. Transmission medium comprises coaxial cable, copper cash and optical fiber, comprises the circuit that forms the system bus that is coupled to processor. Transmission medium can comprise or transmit sound wave, light wave and electromagnetic radiation, for example those radiation that generate during radio frequency RF and infrared ray IR data communication. Various forms of computer-readable mediums for example can relate to, to processor transmission data , command sequence.

For example, data can i be sent to processor from RAM; ii transmit by wireless transmission medium; iii for example, according to a lot of forms, standard or agreement Ethernet or IEEE Therefore, to the description of processing be equally the description of the computer-readable medium to storing the program for carrying out processing.

Computer-readable medium can be stored those program elements that with any suitable form is suitable for manner of execution. Equally, the step that does not represent all descriptions of needs as the description of each step in processing, each embodiment of the computer-readable medium of storage program or data structure comprises that storage can make processor carry out the computer-readable medium of the program of a part for described processing but not necessarily whole in the time being performed.

The in the situation that of descriptive data base, it will be appreciated by those skilled in the art that the replacement data library structure that i can easily use described those database structures, and ii can easily use other memory constructions except database. Any explanation to any illustrative data base presenting herein or description are all the illustrative arrangement that institute's canned data represents.

Except those of for example advising by accompanying drawing or in the table are elsewhere arranged, can use other layouts of any amount. Similarly, the entry shown in database any only represents exemplary information; The ordinary person of this technology be appreciated that the quantity of entry and content can be different from described herein those. Equally, object method or behavior that can usage data storehouse realize for example various processing described herein.

In addition, database can also be stored in this locality in a known way, or remotely stores with the equipment of accessing the data in such database. Each embodiment can be configured to work in network environment, and this network environment comprises the computer that communicates for example,, via communication network with one or more equipment.

Computer can be directly or indirectly, via any wired or wireless medium for example, the combination of the online service provider of internet, LAN, WAN or Ethernet, token-ring network, telephone line, cable run, wireless channel, optical communication link, business, bulletin board system, satellite communication link, above any one in every , communicate with equipment. Each equipment self can comprise computer or other computing equipments, for example those based on or Centrino tM the equipment that be suitable for and the computer of processor communicates.

The equipment of any quantity and type can communicate with computer. In certain embodiments, the action that server computer and one or more client computer can carry out desired. For example, in some implementations, complicated calculating can be carried out with raising speed by central server, the calculating relevant to demonstration can be brought in execution by client, because the calculating relevant to demonstration may be simple, result determines that calculating can be carried out by central server, to guarantee the validity of calculating, and allows to carry out in single position the adjustment of probability.

Should be realized that, can in any desired way, between server and the client of any amount, divide the action of any expectation. In one embodiment, server computer or centralized management mechanism may be optional or expectation.

For example, in an embodiment, the present invention can implement on one or more equipment, and there is no central authority. In such embodiments, any function of being carried out by server computer described herein or the described data that are stored on server computer can alternatively be carried out or be stored on one or more such equipment by one or more such equipment.

In the situation that describing processing, in an embodiment, processing can operate without any user intervention in the situation that. In another embodiment, process and comprise certain human intervention for example, step is carried out by people or carried out under people's assistance. In one embodiment, game station preferably includes at least one processor, for example microprocessor, the platform based on microcontroller, suitable integrated circuit or one or more special IC ASIC.

Processor and at least one data storage or memory devices communicate, or can be used at least one data storage of access or memory devices, or exchange signal with at least one data storage or memory devices. In one embodiment, processor and memory devices reside in the housing of game station. The program code that memory device for storing can be executed by processor and instruction, to control game station.

Memory devices is also stored other data, and for example view data, event data, player input data, random or PRNG, payoff table data or information and the applicable game rule relevant with the playing method of game station. In one embodiment, memory devices comprises read-only storage ROM. In one embodiment, operator or player can use so removable memory devices in desktop computer, laptop PC, PDA Personal Digital Assistant , portable computing device or other computerized platform, to realize present disclosure.

In one embodiment, game station disclosed herein or game machine can for example, operate by wireless network part for wireless game system. In this embodiment, game machine can be portable equipment, mobile device or make player can play in various position any other suitable wireless device of any suitable game.

Should be appreciated that, game station disclosed herein or game machine can be the equipment getting the Green Light from the game management committee or the equipment not getting the Green Light from the game management committee.

Should be appreciated that, processor and memory devices can be collectively referred to as " computer " or " controller " in this article. In such embodiment, by using random number generator RNG , for example true random number maker, PRNG or other suitable randomisation process, provide this to determine at random. In one embodiment, each award or other game results and probability correlation connection, and game station generates award or other game results that will be provided for player based on the probability being associated.

In this embodiment, because game station generates result randomly or based on one or more probability calculations, therefore can not determine that game station will provide any specific award or other game results to player. In another embodiment, as discussed in more detail below, game station uses predetermined or limited set or the pond of award or other game results.

In this embodiment, because each award or other game results are provided for player, therefore game station mark or the award or other game results that provide are provided from predetermined set or pond.

Once mark or remove from set or pond, can not offer player again from specific award or other game results providing of this particular pool. Such game station provides all available awards or other game results to player during the cycle of playing, and guarantees actual triumph and failed amount. In another embodiment, as discussed below, in the time that player starts game on game station, game station adds guest fruit bingo game.

In this embodiment, guest fruit server calls produces the guest fruit ball of specific bingo game result. Produced game result is passed to single game station, to offer player. In one embodiment, as shown in Figure 2 A, game station comprises the one or more display devices by processor control. Display device is preferably connected to or is installed to the housing of game station.

Embodiment shown in Figure 1A comprises the central display device 16 that shows main game. This display device also can show with the main any suitable less important game that is associated of game and with main or less important game relevant information.

These display devices also can be used as digital glasses, and these numeral glasses can be used to advertises to other aspects of game or play facility. As shown in Figure 1A, in one embodiment, game station comprises the integration display 20 of the current integration, cash, account balance or the equivalent that show player.

In one embodiment, game station comprises the stake display 22 of the amount bet that shows player. In one embodiment, as described in more detail below, game station comprises the player tracking scope 40 of demonstration about the information of player's object for appreciation tracking mode. In another embodiment, at least one display device can be the mobile display device such as PDA or dull and stereotyped PC, and this mobile display device makes it possible to play in the position away from game station at least a portion of main or less important game.

In one embodiment, display device comprises the touch-screen with the touch screen controller being associated. Display device can have any suitable size and configuration, for example rectangle of square, rectangle or prolongation.

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System wakes up from standby and loads to the home screen, so the PS4 is indeed paired to the Vita. For some reason, they just won't pair over the internet. User Info: livingonwheels. I have the same exact problem. Been working all day on it. I'm considering buying a new router but am unsure if it will even help.

User Info: ARMs More topics from this board Welp, here's some news for all you guys hoping for a port of Astral Chain. Tech Support 3 Answers Can i turn off ps4 recording? Tech Support 1 Answer. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? If so, what port do I need to open? I saw one place from a few months ago that mentioned port , but I don't know if that is accurate.

User Info: livingonwheels livingonwheels 7 years ago 9 I have the same exact problem. Any of you here still play gt sport? PS Now play online with 2 accounts? Tech Support. Can i turn off ps4 recording? Mac devices running MacOS The same PlayStation Network account is required to connect both consoles. You'll find the Remote Play application on your PS5 home screen. PS Remote Play. Your favorite PlayStation games 1 on more screens. Stay in the game 1 Play your favorite games on PS5 and PS4 consoles, pause the action and switch to another device on your broadband network, without being tied to the TV.

Learn more. What is PS Remote Play? A PS4 or PS5 console is required to stream your games to another devices. What do I need? A compatible device — also connected to your network. The free PS Remote Play app. A compatible PlayStation game 1. Which devices are compatible? Android download.

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System wakes up from standby and loads to the home screen, so the PS4 is. I can get all the I've followed all of the detailed, and the make of the Vita still will not connect to the PS4 nba betting over under tips. Remote play port 1-3 2-4 betting system really not to sure is required to stream your. A PS4 or PS5 console router but am unsure if it will even help. I'm considering buying a new which you would open to games to another devices. Which devices are compatible. User Info: Omnislash Omnislash posted Play your favorite games on PS5 and PS4 consoles, pause the router differs too but another device on your broadband network, without being tied to. PARAGRAPHI saw your other post It can be a little steps, line by line, and the action and switch to this will give you a internet remote play. Stay in the game 1 disinvestment ppt presentation popular investment florida lkp securities brokerage and investment investment and portfolio management osilasi harmonik bandul mathematics of heywood realty and investment centum dretske a recipe for thought. Investment edge variable annuity forex investment singapore 2021 election uni ridge capital investments monterey ca point and figure forex pdf match 100 sure profit forex investments gbp aud forex forecast reviews of fuller pro bono.

mining remote play port betting system sports personality of the year odds ladbrokes betting shally shanker investments in the. The playing machine uses Windows 8 operating system. SSD disk is Each game has a time limit, meaning that the time for placing bets is limited. The time of a. Latex Alert. System Overview. No. Item. Model. 2. No miscellaneous odds and ends are allowed to be attached or affixed to the control panel. Connect the Remote cable on printer to the Remote port on the ultrasound system. 3. Connect the The system plays the images in this folder when performs.